This is a quick short post since I am note supposed to be playing games, should be working on a project instead.
Yes! Super Cell just did a major update for Clash of Clans that affected clan wars!
Those of you that play the game saw what the update included in your game inbox:
Keep separate War-Base layout. Can be edited on prep day.
Dismiss donated troops that you do not want.
More detailed war stats
Info on each player during war
With the overview of the war, now you can see how well and efficient each clan did during the war. As you can see, Cali Dragoons just placed the hurt on The Cash Clan averaging 91.3% of destruction. It doesn’t help that The Cash Clan only used 27 of 80 attacks.
The war map was updated as well. Now listing who on your hit list will be easier, especially when the enemy’s name is written in another language’s characters such as Chines or Sanskrit to name a few.
Finally, a well detailed player’s overview that shows how well each player is doing. You can even see the other clan’s players to see how well or bad they are doing. What I do like is that we can now see how new stars each player earned during the war. Another neat stat is how many defenses a player won/lost during the war.
As you can tell, I don’t have a picture showing myself saving a War-Base layout. One cane only do so during prep day and we are not going to war till Monday or Tuesday. I’d get kicked out of my own clan if I were to start a war just to show you that I can save a base for war.
This past Tuesday we started our fifth war after going 4-0. We were matched up against a clan that has won 7 clan wars, Canada311. Don’t know if they are 7-0 or 7 and several losses, all I know is that we are going to give them a run for their money!
As you can see Canada311 is not just the first clan that we are going up against that has several wins, but a clan that has over 40 players. Over the past few days our clan quickly grew, picking up roughly 10 players, as the past season was ending. This will be largest war that we’ve participated in, so exciting!
As of typing up this post, we are pretty even. I can’t wait to see how this war ends, with is being 5-0 or 4-1. I’m betting on the former.
Last Friday we, Cali Dragoons, participated in our first Clan War. We ended up winners! YAY! #WINNING
As you can see from above, both clans had players that did not participate in the war. Even though our Average Destruction was lower than theirs, we were fortunate enough to have more members participating in the CW than them.
Some of you may say that we suck as a clan due to the low AD score. To those that do, you can suck a dick.
I have a lot of expectations and want nothing but perfection, so I do critique our clan with a magnifying lens. However I do understand that we are a young clan with a fair number of players that has been only playing for a few months, with me being one of them.
During my first battle with the opposing clan, I targeted a player who had their Town Hall outside their walls. At the initial stage of the attack, I released a few dragons to attack the TH, followed up by a healer to heal the dragons as a couple Archer Towers attacked them. To my alarm, the dragons were not being healed! I panicked and dropped a healing potion on top of them, then just started unloading all my troops to ensure that I would at least walk away with one star and a win. In the end I did destroy the TH, ensuring me one star, but did less than 50% of damage. Few minutes later, a fellow Co-Leader commented “Johny, you didn’t know that healers don’t heal flyers?” which I simply replied “Not at that time, but now I know. Learned the hard way”.
Like I wrote, we are a young clan that is still learning and gaining experience. My takeaway from our first war is that everyone has learned from the war: learned that the battles carry a different kind of pressure to them versus the normal raiding/farming battles, learned that we need to communicate better with strategies and tactics, and that CW is a fun aspect to Clash of Clans that we are transitioning from just a regular clan to a clan that will participate and push CW.
Today is Monday and the first day of a new season. For those that do not know, a season occurs in a span of two weeks starting and ending on Sunday night at 10:00 PM PST. With a new season brings new hope. And that hope is that we win more wars. Last night the Co’s talked about all the different option of when we can war, should war, how many times a week we war, and if we are ready to war.
We decided that we are as ready as we can to war. Every day every member of the clan is going to have something on their base upgrading, structure or troop, and so will any other clan that we face. One thing that we did want to make sure was that every member that would be participating in the war has a Clan Castle of at least level 3 so that they can hold a dragon.
As for when should we go to war? We decided to not focus on weeks but rather on seasons. A few options that were thrown out were: warring every 4 days, warring every single possible time with no break in between, and war once a week. The direction that we went with was that we war three times a season: Monday, Saturday, and the following Thursday. We hope that three wars a season will give us enough action each season, and at the same time enough time to farm to upgrade both our buildings and troops.
We already have our next war set up, going against Super… Man. We have more trophy counts (Cali Dragoons – 11725) than them (Super.. Man 11422) but trophy counts is not the best way to judge your opponent.
As you can see, SM has a few more higher level players than us however they also have 3 players below level 39, one that is level 30. We do have one player that is level 82, and as long as he score three stars in this match I feel that we have a good chance at running the table.
Wish us luck!
We won our second war! I didn’t do to bad either gaining our clan a total of 5 stars! Now we are 2-0 and will be starting our third war on Friday!
The concept of warring with other clans is great but there are a fair number of bugs that Super Cell need to iron out. As of writing this post the type of glitches that fellow Clash of Clan players are experiencing are:
Unable to watch replays
Can not attack other clan bases
Not able to donate troops
Being disconnected in the middle of a battle
Not being able to attack, even after restarting both the game and phone is horrible. But the latter is the worst! Imagine, you have just started a battle against the other clan’s base and while it appears that the attack will be successful. Then boom! The game is restarting and you get zero stars for the attack.
While playing CW, there are bases that CoC recommends one should attack. However attacking a recommended target doesn’t always work out to well. From what I am hearing from the clan, sometimes the recommended target are; wasting their attack on a weak target that should had been attacked by a lower clan member, or out of their league making the attack challenging and wasting an attack by only procuring 1 star. IMO, if one is well skilled and patient, they should be able to come out of an attack with at least 2 stars.
Even though there are issues with the CW, I am enjoying the action, shit talking with fellow clan members, and having a new purpose to CoC. Farming was becoming tedious and CW is a good way to test how strong one’s clan is.
A few tips for those that want to participate in CW and to those that has already had their first CW match:
Have the higher level clan members donate high tier troops and high level troops to the members participating in CW. With high tier/high level troops defending, low level players will be able to put up a stronger defense from the attacking clan.
Practice with the army and Clan Castle that you will be using for CW on regular villages. The mental process of attacking in CW is different from farming. In CW, one plays to win. While in farming, one tries to capture as much resources as possible. Plus some players may not be accustomed to battling with 21 wizards, 2 healers, 9 giants, 6 wall breakers, and a dragon in the CC.
Watch replays. If a clan member fails at an attack, watch the replay and learn from their mistake.
Finally, here is a tip from a fellow clan member Jae: One can scout a base by clicking on the blue star, then click on enemy tab, click on name, and one will have the option to visit the base.
By being able to scout a base, if one has forgotten who they were assigned to attack or if the defender changed their base layout, one can find a base that they can easily win and receive 3 stars.
Well. This post is more of a blind question to the World Wide Web about the Clan Wars for Clash of Clans (CoC).
I am fairly new to the game CoC but not super new, been playing a little over 2 months, level 54, town hall 7 but do not have a Barb King. With the most recent update of CoC being on the 9th, Clan Wars was introduced with the update, means that Clan Wars is fairly new to everyone. The basic concept of Clan Wars I understand: the difference from a War Base and Village Base, troop donation, scouting, the 2 stages to the war, etc. The CoC wikipedia answered the fundamental questions. The finer details to Clan Wars has me lost in the dark.
Here are a few questions that I would love answers about Clan Wars:
If upgrading a defensive structure is completed during the Prep Day, will the new level be accounted for the Battle Day? One can assume that: yes, any upgrades completed before the Battle Day start will be accounted for the battle. Even though the answer seems common sense, I’d like to be reassured by knowing the correct answer.
A player can only attack twice and not the same player. Can multiple players gang up on a single player? According to the CoC wiki “The main goal of attacking in a clan war is to earn stars for your clan by earning them in battle”. If a 100% attack equal 3 stars, it would only make sense to have multiple players concentrate their attacks on a single player.
What is the most amount of stars can an attacker gain from a single attack? If the battle mode, during Clan Wars, is the exactly the game as an attack on a village, then one can safely assume that 3 stars would be the most one can obtain in an attack. But this is Clan Wars.
Are all the procured stars tallied up in the end, who ever has the most stars win. “Only that best attack will count towards the clan’s total stars shown at the top of the war map.” I am assuming that the top attack score done to a War Base will count. If A attacks C and only scores 2 stars. Then B attacks C and gains 3 stars. The only stars that would be counted against C would be 3 stars. Is that correct?
I honestly have a hundred more questions to ask, but the midnight oil is burning…
At 4 PM today our clan, Cali Dragoons, enters the second stage of Clan Wars: Battle Day! For our first Clan War, I am hoping for a quick decisive victory and a ton of loot for my fellow clan mates. Whatever the out turns out to be, I’ll be sure to do a follow up post.
Thanks in advance for shedding some light into Clan Wars. the Cali Dragoons clan is thankful.